Logic Pro X offers a lot of features, for example, to correct incorrectly recorded recordings. The so-called “editing” of audio regions usually takes place after recording or even while arranging a song.

How to Install Logic Pro X

This is one of the best apple software to date which helps us in music mixing, music production, and so much cool stuff. If you want to use logic Pro X for your windows PC, you need to install a virtual environment and then install it under that. Here is the detailed guide for the same: https://lisanilssonart.com/download-logic-pro-x-for-windows/

Features of Logic Pro X

The processing of audio regions is an essential part of the production process and is the focus of this part of the workshop.

1. Import of audio files

To get started with editing audio, let’s first import audio files into our project. In addition to the simple drag & drop import from the Finder into the Arrange window, the best option is to load several audio files into the project at the same time using the “Media Browser”.

2. Cuts, Fades & Snap modes

 Audio files can be cut, hidden and much more. To show you which tools are best for editing samples and how you can use the snap modes to best place the samples in your songs, I have prepared the following video.

3. Build beat with audio files

The drum samples are now in the project and are just waiting to be pushed to a point in the song. In contrast to the programming of MIDI notes, we do not create a region, since the samples are automatically displayed as regions when they are imported into the Arrange window. Let’s start with our beat made of audio samples!

4.  Bounce in place

For further arranging, we use the MIDI programming again and draw a synthesizer lead track. In order to save the resources of the Mac and to make the audio editing possibilities useful, we “convert” the MIDI track into an audio track. We do this using Bounce in Place; to be found in Logic under File → Bounce → Regions on Storage Medium or with the key combination CTRL + B. 

The selected region is exported with or without insert effects and inserted as an audio track in our project at the same point. The original MIDI track can either be deleted, muted with “mute”, or left.

5.  Flex tool: adapt audio files to the song

Sometimes you don’t just use individual drum samples when arranging, but entire loops that contain a rhythm or an instrument pattern. The loop that we like best rarely happens to match the speed of our song. It can also happen that musicians made timing errors during recording and we now want to correct them.

This is exactly where the Flex tool comes in: The audio data is broken down into so-called “grains”. Individual notes or drum hits can then be adjusted in timing – and with flex-pitch also to the pitch. In this example, we’ll focus on timing. So I use the Flex tool to adjust a shaker loop to the song tempo.

6.  Convert regions to sampler track

Instead of converting MIDI to audio, we can also import audio into a sampler the other way around. If we were to simply assign the entire loop to a note on the sampler, the entire loop would always be played. Logic has a handy feature for this called “Convert Regions to New Sampler Track”.

Here, the loop can be cut, for example, based on its transients and distributed over the keyboard of the sampler. From here the loop can be reassembled with the MIDI notes. This creates a new groove or a new melody from the same sounds. A similar technique has always been used in hip-hop songs. I will show you how this works in the following video. You will also get to know the so-called Apple Loops here.